diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 2b5694e..8b4e5b9 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -3591,12 +3591,12 @@ def transition_day(cli, gameid=0): dead.append(victim) if random.random() < 1/50: message.append(random.choice( - ["https://i.imgur.com/nO8rZ.gif", - "https://i.imgur.com/uGVfZ.gif", - "https://i.imgur.com/mUcM09n.gif", - "https://i.imgur.com/P7TEGyQ.gif", - "https://i.imgur.com/b8HAvjL.gif", - "https://i.imgur.com/PIIfL15.gif"] + ["https://i.imgur.com/nO8rZ.gifv", + "https://i.imgur.com/uGVfZ.gifv", + "https://i.imgur.com/mUcM09n.gifv", + "https://i.imgur.com/P7TEGyQ.gifv", + "https://i.imgur.com/b8HAvjL.gifv", + "https://i.imgur.com/PIIfL15.gifv"] )) if victim in var.HVISITED.values() and victim in bywolves: # victim was visited by some harlot and victim was attacked by wolves