diff --git a/src/wolfgame.py b/src/wolfgame.py index 0b260ab..0a37ba9 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -2409,7 +2409,7 @@ def del_player(player, *, devoice=True, end_game=True, death_triggers=True, kill # handle roles that trigger on death # clone happens regardless of death_triggers being true or not if var.PHASE in var.GAME_PHASES: - clones = var.ROLES["clone"].copy() + clones = get_all_players(("clone",)) for clone in clones: # clone is a User, var.CLONED is a Dict[str,str] # dealist is a List[User]; ensure we add .nick appropriately