diff --git a/modules/common.py b/modules/common.py index 44a0d13..6936cf4 100644 --- a/modules/common.py +++ b/modules/common.py @@ -120,13 +120,13 @@ def on_ping(cli, prefix, server): cli.send('PONG', server) - -@cmd("module", admin_only = True) -def ch_module(cli, nick, chan, rest): - rest = rest.strip() - if rest in ld.MODULES.keys(): - ld.CURRENT_MODULE = rest - ld.MODULES[rest].connect_callback(cli) - cli.msg(chan, "Module {0} is now active.".format(rest)) - else: - cli.msg(chan, "Module {0} does not exist.".format(rest)) +if botconfig.DEBUG_MODE: + @cmd("module", admin_only = True) + def ch_module(cli, nick, chan, rest): + rest = rest.strip() + if rest in ld.MODULES.keys(): + ld.CURRENT_MODULE = rest + ld.MODULES[rest].connect_callback(cli) + cli.msg(chan, "Module {0} is now active.".format(rest)) + else: + cli.msg(chan, "Module {0} does not exist.".format(rest)) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 3d0c7cb..0a65763 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -1229,10 +1229,11 @@ def transition_day(cli, gameid=0): if victim: var.LOGGER.logBare(victim, "WOLVESVICTIM", *[y for x,y in var.KILLS.items() if x == victim]) for crow, target in iter(var.OBSERVED.items()): - if target in list(var.HVISITED.keys())+var.SEEN+list(var.GUARDED.keys()): + if ((target in list(var.HVISITED.keys()) and var.HVISITED[target]) or # if var.HVISITED[target] is None, harlot visited self + target in var.SEEN+list(var.GUARDED.keys())): cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was not in "+ "bed all night, and you fly back to your house.").format(target)) - elif target not in var.ROLES["village drunk"]: + else: cli.msg(crow, ("As the sun rises, you conclude that \u0002{0}\u0002 was sleeping "+ "all night long, and you fly back to your house.").format(target)) if victim in var.GUARDED.values(): @@ -1290,19 +1291,6 @@ def transition_day(cli, gameid=0): "and is now dead.").format(gangel)) var.LOGGER.logBare(gangel, "KILLEDWHENGUARDINGWOLF") dead.append(gangel) - for crow, target in iter(var.OBSERVED.items()): - if (target in var.ROLES["harlot"] and - target in var.HVISITED.keys() and - target not in dead): - # Was visited by a crow - cli.msg(target, ("You suddenly remember that you were startled by the loud "+ - "sound of the flapping of wings during the walk back home.")) - # elif target in var.ROLES["village drunk"]: - ## Crow dies because of tiger (HANGOVER) - # cli.msg(chan, ("The bones of \u0002{0}\u0002, a werecrow, "+ - # "were found near the village drunk's house. "+ - # "The drunk's pet tiger probably ate him.").format(crow)) - # dead.append(crow) cli.msg(chan, "\n".join(message)) for msg in message: var.LOGGER.logMessage(msg.replace("\02", "")) @@ -1549,9 +1537,8 @@ def kill(cli, nick, rest): return if role == "werecrow": # Check if flying to observe if var.OBSERVED.get(nick): - cli.msg(nick, ("You are flying to \u0002{0}'s\u0002 house, and "+ - "therefore you don't have the time "+ - "and energy to kill a villager.").format(var.OBSERVED[nick])) + cli.msg(nick, ("You have already transformed into a crow; therefore, "+ + "you are physically unable to kill a villager.")) return pl = var.list_players() pll = [x.lower() for x in pl] @@ -1668,6 +1655,9 @@ def observe(cli, nick, rest): if victim == nick.lower(): cli.msg(nick, "Instead of doing that, you should probably go kill someone.") return + if nick in var.OBSERVED.keys(): + cli.msg(nick, "You are already flying to \02{0}\02's house.".format(var.OBSERVED[nick])) + return if var.get_role(victim) in ("werecrow", "traitor", "wolf"): cli.msg(nick, "Flying to another wolf's house is a waste of time.") return