From 1bce120e1ca37e1d58b0a16670a29c439b5d91b1 Mon Sep 17 00:00:00 2001 From: skizzerz Date: Sat, 17 Sep 2016 13:29:17 -0500 Subject: [PATCH] Remove cursed and mayor from evilvillage Both templates serve to make life miserable for village team, who already have it rough as-is. Cursed makes it so that hunter's sole shot misses half the time, and mayor makes it so that fakeclaiming has less of a chance of working out (and wolf kills the fakeclaimer the next night thus ending any confusion). --- src/gamemodes.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/gamemodes.py b/src/gamemodes.py index 2f6363b..5fc7c2c 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -316,9 +316,6 @@ class EvilVillageMode(GameMode): "minion" : ( 0 , 0 , 1 , 1 , 1 ), # neutral roles "fool" : ( 0 , 0 , 1 , 1 , 1 ), - # templates - "cursed villager" : ( 0 , 1 , 1 , 1 , 1 ), - "mayor" : ( 0 , 0 , 0 , 1 , 1 ), }) def startup(self):