Don't show gun message to wolves with 0 bullets. Closes #64

This commit is contained in:
skizzerz 2014-08-02 13:35:17 -05:00
parent 48a404d170
commit 2584bebd4a

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@ -3598,7 +3598,7 @@ def transition_night(cli):
pl[i] = player + " (cursed)"
pm(cli, wolf, "Players: " + ", ".join(pl))
if wolf in var.WOLF_GUNNERS.keys():
if wolf in var.WOLF_GUNNERS.keys() and var.WOLF_GUNNERS[wolf] > 0:
pm(cli, wolf, "You have a \u0002gun\u0002 with {0} bullet{1}.".format(var.WOLF_GUNNERS[wolf], "s" if var.WOLF_GUNNERS[wolf] > 1 else ""))
if var.ANGRY_WOLVES and role in ("wolf", "werecrow"):
pm(cli, wolf, 'You are \u0002angry\u0002 tonight, and may kill two targets by using "kill <nick1> and <nick2>"')