(finally) make voice/devoice/quiet less weird
This commit is contained in:
parent
9b3e187614
commit
26e55d9ee4
@ -126,7 +126,7 @@ def mass_mode(cli, md):
|
||||
ei = 4 # len(z)
|
||||
# Now z equal something like [('+v', '-v'), ('asdf', 'wobosd')]
|
||||
arg1 = "".join(z[0])
|
||||
arg2 = " ".join(z[1]) + " " + " ".join([x+"!*@*" for x in z[1]])
|
||||
arg2 = " ".join(z[1]) # + " " + " ".join([x+"!*@*" for x in z[1]])
|
||||
cli.mode(botconfig.CHANNEL, arg1, arg2)
|
||||
|
||||
|
||||
@ -154,7 +154,7 @@ def reset(cli):
|
||||
for plr in var.list_players():
|
||||
cmodes.append(("-v", plr))
|
||||
for deadguy in var.DEAD:
|
||||
cmodes.append(("-q", deadguy))
|
||||
cmodes.append(("-q", deadguy+"!*@*"))
|
||||
mass_mode(cli, cmodes)
|
||||
var.DEAD = []
|
||||
|
||||
@ -845,7 +845,7 @@ def del_player(cli, nick, forced_death = False, devoice = True):
|
||||
if var.PHASE != "join" and ret:
|
||||
# Died during the game, so quiet!
|
||||
if not is_fake_nick(nick):
|
||||
cmode.append(("+q", nick))
|
||||
cmode.append(("+q", nick+"!*@*"))
|
||||
mass_mode(cli, cmode)
|
||||
if nick not in var.DEAD:
|
||||
var.DEAD.append(nick)
|
||||
|
Loading…
Reference in New Issue
Block a user