fstasis: Improve messages
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@ -5068,63 +5068,80 @@ def on_error(cli, pfx, msg):
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@cmd("fstasis", admin_only=True)
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@cmd("fstasis", admin_only=True)
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def fstasis(cli, nick, chan, rest):
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def fstasis(cli, nick, chan, rest):
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"""Removes or sets stasis penalties."""
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"""Removes or sets stasis penalties."""
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data = rest.split()
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data = rest.split()
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msg = None
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msg = None
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if data:
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if data:
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lusers = {k.lower(): v for k, v in var.USERS.items()}
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lusers = {k.lower(): v for k, v in var.USERS.items()}
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user = data[0]
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user = data[0]
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#if user not in lusers:
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# pm(cli, nick, "Sorry, {0} cannot be found.".format(data[0]))
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# return
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if user.lower() in lusers:
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if user.lower() in lusers:
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cloak = lusers[user.lower()]['cloak']
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cloak = lusers[user.lower()]["cloak"]
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else:
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else:
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cloak = user
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cloak = user
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if len(data) == 1:
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if len(data) == 1:
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if cloak in var.STASISED:
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if cloak in var.STASISED:
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msg = "{0} ({1}) is in stasis for {2} games.".format(data[0], cloak, var.STASISED[cloak])
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plural = "" if var.STASISED[cloak] == 1 else "s"
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msg = "\u0002{0}\u0002 ({1}) is in stasis for \u0002{2}\u0002 game{3}.".format(data[0], cloak, var.STASISED[cloak], plural)
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else:
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else:
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msg = "{0} ({1}) is not in stasis.".format(data[0], cloak)
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msg = "\u0002{0}\u0002 ({1}) is not in stasis.".format(data[0], cloak)
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else:
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else:
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try:
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try:
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amt = int(data[1])
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amt = int(data[1])
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except ValueError:
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except ValueError:
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pm(cli, nick, "Sorry, invalid integer argument.")
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if chan == nick:
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pm(cli, nick, "The amount of stasis has to be a non-negative integer.")
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else:
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cli.notice(nick, "The amount of stasis has to be a non-negative integer.")
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return
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return
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if amt < 0:
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if chan == nick:
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pm(cli, nick, "The amount of stasis has to be a non-negative integer.")
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else:
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cli.notice(nick, "The amount of stasis has to be a non-negative integer.")
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if amt > 0:
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if amt > 0:
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var.STASISED[cloak] = amt
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var.STASISED[cloak] = amt
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var.set_stasis(cloak, amt)
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var.set_stasis(cloak, amt)
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msg = "{0} ({1}) is now in stasis for {2} games.".format(data[0], cloak, amt)
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plural = "" if amt == 1 else "s"
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else:
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msg = "\u0002{0}\u0002 ({1}) is now in stasis for \u0002{2}\u0002 game{3}.".format(data[0], cloak, amt, plural)
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elif amt == 0:
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if cloak in var.STASISED:
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if cloak in var.STASISED:
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del var.STASISED[cloak]
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del var.STASISED[cloak]
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var.set_stasis(cloak, 0)
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var.set_stasis(cloak, 0)
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msg = "{0} ({1}) is no longer in stasis.".format(data[0], cloak)
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msg = "\u0002{0}\u0002 ({1}) is no longer in stasis.".format(data[0], cloak)
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else:
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else:
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msg = "{0} ({1}) is not in stasis.".format(data[0], cloak)
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msg = "\u0002{0}\u0002 ({1}) is not in stasis.".format(data[0], cloak)
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else:
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elif var.STASISED:
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if var.STASISED:
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msg = "Currently stasised: {0}".format(", ".join(
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msg = "Currently stasised: {0}".format(", ".join(
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"{0}: {1}".format(cloak, number)
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"\u0002{0}\u0002 ({1})".format(cloak, number)
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for cloak, number in var.STASISED.items()))
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for cloak, number in var.STASISED.items()))
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else:
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else:
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msg = "Nobody is currently stasised."
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msg = "Nobody is currently stasised."
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if msg:
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if msg:
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if data:
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tokens = msg.split()
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if data[0] == cloak and tokens[1] == "({0})".format(cloak):
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# Don't show the cloak twice.
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msg = " ".join((tokens[0], " ".join(tokens[2:])))
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if chan == nick:
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if chan == nick:
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pm(cli, nick, msg)
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pm(cli, nick, msg)
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else:
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else:
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cli.msg(chan, msg)
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cli.msg(chan, msg)
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@pmcmd("fstasis", admin_only=True)
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@pmcmd("fstasis", admin_only=True)
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def fstasis_pm(cli, nick, rest):
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def fstasis_pm(cli, nick, rest):
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fstasis(cli, nick, nick, rest)
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fstasis(cli, nick, nick, rest)
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@cmd("wait", "w")
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@cmd("wait", "w")
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def wait(cli, nick, chann_, rest):
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def wait(cli, nick, chann_, rest):
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"""Increases the wait time until !start can be used."""
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"""Increases the wait time until !start can be used."""
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