From 2b0fd11a58a033f927c0c62b71d797c9593c3f29 Mon Sep 17 00:00:00 2001 From: Eitan Adler Date: Sat, 1 Jun 2013 16:00:17 +0200 Subject: [PATCH] Use the correct stasis penalty --- modules/wolfgame.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index e3149a1..815ca7c 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -990,7 +990,7 @@ def reaper(cli, gameid): cli.msg(chan, ("\u0002{0}\u0002 didn't get out of bed "+ "for a very long time. S/He is declared dead. Appears "+ "(s)he was a \u0002{1}\u0002.").format(nck, var.get_role(nck))) - make_stasis(nck, var.PART_STASIS_PENALTY) + make_stasis(nck, var.IDLE_STASIS_PENALTY) if not del_player(cli, nck): return pl = var.list_players()