Fix day duration not changing if time lord dies farther in the day
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@ -2368,6 +2368,18 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True,
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cli.msg(botconfig.CHANNEL, ("Tick tock! Since the time lord has died, " +
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"day will now only last {0} seconds and night will now only " +
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"last {1} seconds!").format(var.TIME_LORD_DAY_LIMIT, var.TIME_LORD_NIGHT_LIMIT))
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if var.PHASE == "day" and not botconfig.DEBUG_MODE:
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var.TIMERS["day"][0].cancel()
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if var.TIMERS["day_warn"][0].isAlive():
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var.TIMERS["day_warn"][0].cancel()
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t = threading.Timer(var.TIME_LORD_DAY_LIMIT, hurry_up, [cli, var.DAY_ID, True])
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var.TIMERS["day"] = (t, time.time(), var.TIME_LORD_DAY_LIMIT)
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t.daemon = True
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t.start()
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tw = threading.Timer(var.TIME_LORD_DAY_WARN, hurry_up, [cli, var.DAY_ID, False])
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var.TIMERS["day_warn"] = (tw, time.time(), var.TIME_LORD_DAY_WARN)
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tw.daemon = True
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tw.start()
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debuglog(nick, "(time lord) TRIGGER")
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if nickrole == "vengeful ghost":
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if killer_role in var.WOLFTEAM_ROLES:
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