Fix error when 2 people kill each other the same night

This commit is contained in:
skizzerz 2016-08-15 21:22:08 -05:00
parent 781c1bfb99
commit 2e11f67e7e

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@ -4544,20 +4544,23 @@ def transition_day(cli, gameid=0):
var.FINAL_ROLES[chump] = newrole
relay_wolfchat_command(cli, chump, messages["wolfchat_new_member"].format(chump, newrole), var.WOLF_ROLES, is_wolf_command=True, is_kill_command=True)
killer_role = {}
for deadperson in dead:
if deadperson in killers:
killer = killers[deadperson][0]
if killer == "@wolves":
killer_role[deadperson] = "wolf"
else:
killer_role[deadperson] = get_role(killer)
else:
# no killers, so assume suicide
killer_role[deadperson] = get_role(deadperson)
for deadperson in dead:
# check if they have already been killed since del_player could do chain reactions and we want
# to avoid sending duplicate messages.
if deadperson in list_players():
if deadperson in killers:
killer = killers[deadperson][0]
if killer == "@wolves":
killer_role = "wolf"
else:
killer_role = get_role(killer)
else:
# no killers, so assume suicide
killer_role = get_role(deadperson)
del_player(cli, deadperson, end_game=False, killer_role=killer_role, deadlist=dead, original=deadperson)
del_player(cli, deadperson, end_game=False, killer_role=killer_role[deadperson], deadlist=dead, original=deadperson)
message = []