Fix crash if a dead person was given narc totem

This commit is contained in:
skizzerz 2014-07-17 00:14:32 -05:00
parent 3203b10015
commit 2f5055714e

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@ -1142,17 +1142,23 @@ def chk_win(cli, end_game = True):
lrealwolves = len(var.list_players(var.WOLF_ROLES)) - len(var.ROLES["wolf cub"]) lrealwolves = len(var.list_players(var.WOLF_ROLES)) - len(var.ROLES["wolf cub"])
if var.PHASE == "day": if var.PHASE == "day":
for p in var.WOUNDED: for p in var.WOUNDED:
role = var.get_role(p) try:
if role in var.WOLFCHAT_ROLES: role = var.get_role(p)
lwolves -= 1 if role in var.WOLFCHAT_ROLES:
else: lwolves -= 1
lpl -= 1 else:
lpl -= 1
except KeyError:
pass
for p in var.ASLEEP: for p in var.ASLEEP:
role = var.get_role(p) try:
if role in var.WOLFCHAT_ROLES: role = var.get_role(p)
lwolves -= 1 if role in var.WOLFCHAT_ROLES:
else: lwolves -= 1
lpl -= 1 else:
lpl -= 1
except KeyError:
pass
if lwolves == lpl / 2: if lwolves == lpl / 2:
if len(var.ROLES["monster"]) > 0: if len(var.ROLES["monster"]) > 0: