Change the default value of IDLE_STASIS_PENALTY to 1.
This has been the effective default in #wolfgame for a few days, and the channel seems to have had few complaints about it and a few positive comments, so I'm switching it to default. Seconded by dwfreed.
This commit is contained in:
parent
c2887bc761
commit
32881b41ac
@ -24,7 +24,7 @@ QUIT_GRACE_TIME = 30
|
|||||||
# controls how many people it does in one /msg; only works for messages that are the same
|
# controls how many people it does in one /msg; only works for messages that are the same
|
||||||
MAX_PRIVMSG_TARGETS = 2
|
MAX_PRIVMSG_TARGETS = 2
|
||||||
LEAVE_STASIS_PENALTY = 1
|
LEAVE_STASIS_PENALTY = 1
|
||||||
IDLE_STASIS_PENALTY = 0
|
IDLE_STASIS_PENALTY = 1
|
||||||
PART_STASIS_PENALTY = 1
|
PART_STASIS_PENALTY = 1
|
||||||
|
|
||||||
GOAT_HERDER = True
|
GOAT_HERDER = True
|
||||||
|
Loading…
x
Reference in New Issue
Block a user