From 3761f6d92c97a747846f390c9e5895b2f3353c64 Mon Sep 17 00:00:00 2001 From: Lukas Martini Date: Fri, 30 Oct 2015 20:29:33 +0100 Subject: [PATCH] Fix two syntax errors and name of setup_nightmares in SleepyMode --- src/gamemodes.py | 6 +++--- src/wolfgame.py | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/gamemodes.py b/src/gamemodes.py index dbb1531..9db33a1 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -765,14 +765,14 @@ class SleepyMode(GameMode): def startup(self): events.add_listener("dullahan_targets", self.dullahan_targets) - events.add_listener("transition_night_begin", self.setup_nightmare) + events.add_listener("transition_night_begin", self.setup_nightmares) events.add_listener("chk_nightdone", self.prolong_night) events.add_listener("transition_day_begin", self.nightmare_kill) events.add_listener("del_player", self.happy_fun_times) def teardown(self): events.remove_listener("dullahan_targets", self.dullahan_targets) - events.remove_listener("transition_night_begin", self.setup_nightmare) + events.remove_listener("transition_night_begin", self.setup_nightmares) events.remove_listener("chk_nightdone", self.prolong_night) events.remove_listener("transition_day_begin", self.nightmare_kill) events.remove_listener("del_player", self.happy_fun_times) @@ -802,7 +802,7 @@ class SleepyMode(GameMode): self.prev_direction = "s" if correct[0] != "s" else "w" self.nightmare_step() - def nightmare_step(self); + def nightmare_step(self): pass # TODO: finish def prolong_night(self, evt, cli, var): diff --git a/src/wolfgame.py b/src/wolfgame.py index cdb565a..d36f17a 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -6978,7 +6978,7 @@ def transition_night(cli): if showrole.startswith(("a", "e", "i", "o", "u")): n = "n" pm(cli, amn, "Your amnesia clears and you now remember that you are a{0} \u0002{1}\u0002!".format(n, showrole)) - if in_wolflist(amn, amn) + if in_wolflist(amn, amn): if amnrole in var.WOLF_ROLES: relay_wolfchat_command(cli, amn, "\u0002{0}\u0002 is now a \u0002{1}\u0002!".format(amn, showrole), var.WOLF_ROLES, is_wolf_command=True, is_kill_command=True) else: