diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 2504d02..506c436 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -841,7 +841,7 @@ def chk_decision(cli): if target1 in var.list_players(): if target2 in var.list_players(): if var.ROLE_REVEAL: - r1 = var.get_reveal_role(target) + r1 = var.get_reveal_role(target1) an1 = "n" if r1[0] in ("a", "e", "i", "o", "u") else "" r2 = var.get_reveal_role(target2) an2 = "n" if r2[0] in ("a", "e", "i", "o", "u") else "" @@ -1367,7 +1367,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True, # if a clone is cloning a clone, clone who the old clone cloned if nickrole == "clone" and nick in var.CLONED: if var.CLONED[nick] == clone: - pm(cli, clone, "It appears that your \u0002{0}\u0002 was cloning you, so you are now stuck as a clone forever. How sad.".format(nick)) + pm(cli, clone, "It appears that \u0002{0}\u0002 was cloning you, so you are now stuck as a clone forever. How sad.".format(nick)) else: var.CLONED[clone] = var.CLONED[nick] pm(cli, clone, "You will now be cloning \u0002{0}\u0002 if they die.".format(var.CLONED[clone]))