From 45e59ea647a9c6907f2cb61f12a5f54ff088bbbc Mon Sep 17 00:00:00 2001 From: Janik Kleinhoff Date: Mon, 8 Dec 2014 12:36:58 +0000 Subject: [PATCH] fquit: say "No more players remaining" at 0 players --- modules/wolfgame.py | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 1c99a45..4539bf1 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -615,7 +615,11 @@ def fleave(cli, nick, chann_, rest): if var.get_role(a) != "person" and var.ROLE_REVEAL: message += " Say goodbye to the \02{0}\02.".format(var.get_reveal_role(a)) if var.PHASE == "join": - message += " New player count: \u0002{0}\u0002".format(len(var.list_players()) - 1) + lpl = len(var.list_players()) - 1 + if lpl == 0: + message += " No more players remaining." + else: + message += (" New player count: \u0002{0}\u0002").format(lpl) if var.PHASE in ("day", "night"): var.LOGGER.logMessage("{0} is forcing {1} to leave.".format(nick, a)) var.LOGGER.logMessage("Say goodbye to the {0}".format(var.get_reveal_role(a)))