fixed a bug in !stats that was caused by a bugfix earlier today that fixed something in the end-game role revealing
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parent
a98061e55e
commit
4705e06620
28
wolfgame.py
28
wolfgame.py
@ -593,9 +593,12 @@ def stop_game(cli):
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roles_msg = []
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var.ORIGINAL_ROLES["cursed villager"] = var.CURSED # A hack
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lroles = list(var.ORIGINAL_ROLES.keys())
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lroles.remove("wolf")
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lroles.insert(0, "wolf") # picky, howl consistency
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for role in lroles:
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if len(var.ORIGINAL_ROLES[role]) == 0 or role == "villager":
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continue
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@ -1763,9 +1766,9 @@ def start(cli, nick, chan, rest):
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for gnr in random.sample(possible, len(var.ROLES["gunner"])):
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if var.ROLES["village drunk"] == gnr:
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var.GUNNERS[gnr] = (var.DRUNK_SHOTS_MULTIPLIER *
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math.ceil(var.SHOTS_MULTIPLIER * len(var.list_players())))
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math.ceil(var.SHOTS_MULTIPLIER * len(pl)))
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else:
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var.GUNNERS[gnr] = math.ceil(var.SHOTS_MULTIPLIER * len(var.list_players()))
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var.GUNNERS[gnr] = math.ceil(var.SHOTS_MULTIPLIER * len(pl))
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del var.ROLES["gunner"]
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var.ROLES["villager"] = villagers
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@ -1776,8 +1779,6 @@ def start(cli, nick, chan, rest):
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var.ORIGINAL_ROLES = copy.deepcopy(var.ROLES) # Make a copy
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var.ORIGINAL_ROLES["cursed villager"] = var.CURSED # Make sure it shows up in the final stats.
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var.DAY_TIMEDELTA = timedelta(0)
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var.NIGHT_TIMEDELTA = timedelta(0)
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var.DAY_START_TIME = None
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@ -2084,16 +2085,29 @@ if botconfig.DEBUG_MODE:
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else:
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who = var.USERS[pll.index(who.lower())]
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cmd = rst.pop(0).lower().replace(botconfig.CMD_CHAR, "", 1)
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did = False
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if cmd in PM_COMMANDS.keys() and not PM_COMMANDS[cmd][0].owner_only:
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for fn in PM_COMMANDS[cmd]:
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if fn.raw_nick:
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continue
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fn(cli, who, " ".join(rst))
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cli.msg(chan, "Operation successful.")
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did = True
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if did:
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cli.msg(chan, "Operation successful.")
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else:
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cli.msg(chan, "Not possible with this command.")
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#if var.PHASE == "night": <- Causes problems with night starting twice.
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# chk_nightdone(cli)
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elif cmd.lower() in COMMANDS.keys() and not COMMANDS[cmd][0].owner_only:
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for fn in COMMANDS[cmd]:
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if fn.raw_nick:
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continue
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fn(cli, who, chan, " ".join(rst))
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cli.msg(chan, "Operation successful.")
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did = True
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if did:
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cli.msg(chan, "Operation successful.")
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else:
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cli.msg(chan, "Not possible with this command.")
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else:
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cli.msg(chan, "That command was not found.")
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@ -2162,7 +2176,7 @@ if botconfig.DEBUG_MODE:
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if len(rolargs) == 2 and len(rolargs[1]) < 7 and rolargs[1].isdigit():
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var.GUNNERS[who] = int(rolargs[1])
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else:
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var.GUNNERS[who] = math.ceil(var.SHOTS_MULTIPLIER * len(var.list_players()))
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var.GUNNERS[who] = math.ceil(var.SHOTS_MULTIPLIER * len(pl))
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if who not in pl:
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var.ROLES["villager"].append(who)
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elif rol == "cursed":
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