Change playercounts for drunk, traitor, and wolf2
Per discussion in #wolfgame-dev, this commit changes the playercounts at which drunk, traitor, and wolf2 are introduced. It removes drunk from 6p and 7p games (moving it from 6 to 8), adds traitor to 8p and 9p games (moving it from 10 to 8), and removes wolf2 from 8p and 9p games (moving it from 8 to 10). Or, in other words, it moves drunk later and switches traitor and wolf2. Statistics on the effect of these two changes can be measured independently, because they affect different ranges of games. If this commit causes gameplay or other issues, feel free to revert it.
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@ -52,8 +52,8 @@ DETECTIVE_REVEALED_CHANCE = 2/5
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# ROLE INDEX: PLAYERS SEER WOLF CURSED DRUNK HARLOT TRAITOR GUNNER CROW ANGEL DETECTIVE ##
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#################################################################################################################
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ROLES_GUIDE = { 4 : ( 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ), ##
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6 : ( 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 ), ##
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8 : ( 1 , 2 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 ), ##
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6 : ( 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ), ##
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8 : ( 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 ), ##
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10 : ( 1 , 2 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 ), ##
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12 : ( 1 , 2 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 1 ), ##
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15 : ( 1 , 3 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 1 ), ##
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