lycan balance adjustments

lycan#2 moved down from 10 to 9p
wolf#2 swapped for wolf shaman
GA swapped for bodyguard
This commit is contained in:
jacob1 2016-02-01 20:54:15 -05:00
parent 6738acc82c
commit 56827a2ce2
2 changed files with 9 additions and 5 deletions

View File

@ -408,20 +408,21 @@ class LycanMode(GameMode):
self.ROLE_GUIDE = reset_roles(self.ROLE_INDEX) self.ROLE_GUIDE = reset_roles(self.ROLE_INDEX)
self.ROLE_GUIDE.update({# village roles self.ROLE_GUIDE.update({# village roles
"seer" : ( 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 ), "seer" : ( 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 ),
"guardian angel" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ), "bodyguard" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
"matchmaker" : ( 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 ), "matchmaker" : ( 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 ),
"hunter" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ), "hunter" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ),
# wolf roles # wolf roles
"wolf" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ), "wolf" : ( 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ),
"wolf shaman" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ),
"traitor" : ( 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ), "traitor" : ( 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ),
# neutral roles # neutral roles
"clone" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 ), "clone" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 ),
"lycan" : ( 1 , 1 , 2 , 2 , 2 , 3 , 4 , 4 , 4 , 5 ), "lycan" : ( 1 , 1 , 1 , 2 , 2 , 3 , 4 , 4 , 4 , 5 ),
# templates # templates
"cursed villager" : ( 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 ), "cursed villager" : ( 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 ),
"gunner" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ), "gunner" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
"sharpshooter" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ), "sharpshooter" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
"mayor" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ), "mayor" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
}) })
@game_mode("valentines", minp = 8, maxp = 24, likelihood = 0) @game_mode("valentines", minp = 8, maxp = 24, likelihood = 0)

View File

@ -167,6 +167,9 @@ TOTEM_CHANCES = { "death": ( 1 , 1 , 0
"deceit": ( 0 , 1 , 1 ), "deceit": ( 0 , 1 , 1 ),
} }
try:
GAME_MODES
except:
GAME_MODES = {} GAME_MODES = {}
SIMPLE_NOTIFY = set() # cloaks of people who !simple, who don't want detailed instructions SIMPLE_NOTIFY = set() # cloaks of people who !simple, who don't want detailed instructions
SIMPLE_NOTIFY_ACCS = set() # same as above, except accounts. takes precedence SIMPLE_NOTIFY_ACCS = set() # same as above, except accounts. takes precedence