Fix silenced ghost still killing (at random)
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@ -3324,7 +3324,7 @@ def transition_day(cli, gameid=0):
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for wolf in wolves:
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villagers.remove(wolf)
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for ghost, target in var.VENGEFUL_GHOSTS.items():
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if target[0] == "!":
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if target[0] == "!" or ghost in var.SILENCED:
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continue
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if ghost not in var.OTHER_KILLS:
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if target == "wolves":
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