From 5b62c5c3f60ec299580a69c3b5a8b0f24687ac02 Mon Sep 17 00:00:00 2001 From: jacob1 Date: Tue, 8 Sep 2015 22:56:25 -0400 Subject: [PATCH] minor fix, sometimes used 'seems' when it should have used 'seemed' --- src/wolfgame.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/wolfgame.py b/src/wolfgame.py index 7833b20..2e18809 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -4332,7 +4332,7 @@ def transition_day(cli, gameid=0): for player, tlist in itertools.groupby(havetotem): ntotems = len(list(tlist)) message.append("\u0002{0}\u0002 seem{1} to be in possession of {2} mysterious totem{3}...".format( - player, "ed" if player in dead else "s", "a" if ntotems == 1 else "\u0002{0}\u0002".format(ntotems), "s" if ntotems > 1 else "")) + player, "ed" if player not in var.list_players() else "s", "a" if ntotems == 1 else "\u0002{0}\u0002".format(ntotems), "s" if ntotems > 1 else "")) for brokentotem in brokentotem: message.append("Broken totem pieces were found next to \u0002{0}\u0002's body...".format(brokentotem))