Fix game not ending if last person leaves during join phase

This commit is contained in:
skizzerz 2014-07-21 00:12:24 -05:00
parent 42f7b6e176
commit 60f98b9b1b

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@ -1175,6 +1175,11 @@ def chk_win(cli, end_game = True):
lpl = len(var.list_players())
if var.PHASE == "join":
if lpl == 0:
#cli.msg(chan, "No more players remaining. Game ended.")
reset_modes_timers(cli)
reset(cli)
return True
return False
lwolves = len(var.list_players(var.WOLFCHAT_ROLES))