!fleave tells the other players what the kicked player's role was, and now dead players are no longer wounded if they die during the day

This commit is contained in:
Jimmy Cao 2011-07-28 15:30:35 -05:00
parent 91ae31249c
commit 6ebdd8ac6f

View File

@ -368,6 +368,7 @@ def fleave(cli, nick, chan, rest):
return
cli.msg(chan, ("\u0002{0}\u0002 is forcing"+
" \u0002{1}\u0002 to leave.").format(nick, a))
cli.msg(chan, "Appears (s)he was a \02{0}\02.".format(var.get_role(a)))
del_player(cli, a)
@ -689,6 +690,8 @@ def del_player(cli, nick, forced_death = False):
for k in var.VOTES.keys():
if nick in var.VOTES[k]:
var.VOTES[k].remove(nick)
if nick in var.WOUNDED:
var.WOUNDED.remove(nick)
chk_decision(cli)
return ret