partial matches work with !game/!fgame, also using !fgame on an invalid roleset will no longer reset it to default
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@ -5942,21 +5942,32 @@ def game(cli, nick, chan, rest):
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return
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return
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if rest:
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if rest:
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roleset = rest.split(' ')[0]
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roleset = rest.lower().split()[0]
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else:
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else:
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rolesets = ", ".join(["\002{}\002".format(roleset) if len(var.list_players()) in range(var.GAME_MODES[roleset][1],
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rolesets = ", ".join(["\002{}\002".format(roleset) if len(var.list_players()) in range(var.GAME_MODES[roleset][1],
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var.GAME_MODES[roleset][2]+1) else roleset for roleset in var.GAME_MODES.keys() if var.GAME_MODES[roleset][3] > 0])
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var.GAME_MODES[roleset][2]+1) else roleset for roleset in var.GAME_MODES.keys() if var.GAME_MODES[roleset][3] > 0])
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cli.notice(nick, "No roleset specified. Available rolesets: " + rolesets)
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cli.notice(nick, "No roleset specified. Available rolesets: " + rolesets)
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return
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return
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if roleset in var.GAME_MODES.keys():
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if roleset not in var.GAME_MODES.keys():
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if var.GAME_MODES[roleset][3] > 0:
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#players can vote by only using partial name
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var.ROLESET_VOTES[cloak] = roleset
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matches = 0
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cli.msg(chan, "\002{0}\002 votes for the \002{1}\002 roleset.".format(nick, roleset))
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possibleroleset = roleset
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for gamemode in var.GAME_MODES.keys():
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if gamemode.startswith(roleset) and var.GAME_MODES[gamemode][3] > 0:
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possibleroleset = gamemode
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matches += 1
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if matches != 1:
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cli.notice(nick, "\002{0}\002 isn't a valid roleset.".format(roleset))
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return
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else:
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else:
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cli.notice(nick, "You can't vote for that roleset.")
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roleset = possibleroleset
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if var.GAME_MODES[roleset][3] > 0:
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var.ROLESET_VOTES[cloak] = roleset
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cli.msg(chan, "\002{0}\002 votes for the \002{1}\002 roleset.".format(nick, roleset))
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else:
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else:
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cli.notice(nick, "\002{0}\002 isn't a valid roleset.".format(roleset))
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cli.notice(nick, "You can't vote for that roleset.")
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def game_help(args=''):
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def game_help(args=''):
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return "Votes to make a specific roleset more likely. Available game mode setters: " +\
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return "Votes to make a specific roleset more likely. Available game mode setters: " +\
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@ -6116,14 +6127,25 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS:
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cli.notice(nick, 'You\'re currently not playing.')
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cli.notice(nick, 'You\'re currently not playing.')
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return
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return
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rest = rest.strip().lower()
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if rest:
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if rest:
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if cgamemode(cli, rest):
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rest = roleset = rest.lower().split()[0]
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if rest not in var.GAME_MODES.keys():
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#players can vote by only using partial name
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matches = 0
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for gamemode in var.GAME_MODES.keys():
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if gamemode.startswith(rest):
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roleset = gamemode
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matches += 1
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if matches != 1:
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cli.notice(nick, "\002{0}\002 isn't a valid roleset.".format(rest))
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return
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if cgamemode(cli, roleset):
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cli.msg(chan, ('\u0002{}\u0002 has changed the game settings '
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cli.msg(chan, ('\u0002{}\u0002 has changed the game settings '
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'successfully.').format(nick))
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'successfully.').format(nick))
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var.FGAMED = True
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var.FGAMED = True
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else:
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cli.notice(nick, fgame.__doc__())
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def fgame_help(args=''):
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def fgame_help(args=''):
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args = args.strip()
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args = args.strip()
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