fixed wounded so that shot villagers can't vote and their votes are removed if they were shot after they voted

This commit is contained in:
Jimmy Cao 2011-08-05 00:28:37 -05:00
parent eb8f247be4
commit 7e04e3aed4

View File

@ -1023,9 +1023,10 @@ def transition_day(cli, gameid=0):
cli.msg(botconfig.CHANNEL, ("\u0002{0}\u0002, a \u0002wolf\u0002, and \u0002{1}\u0002, a \u0002seer\u0002 "+
"were both found dead in their beds.").format(var.ROLES["wolf"][0],
var.ROLES["seer"][0]))
for x in (var.ROLES["wolf"][0],var.ROLES["seer"][0]):
for x in var.ROLES["wolf"]+var.ROLES["werecrow"]+var.ROLES["traitor"]:
if not del_player(cli, x, True):
return
var.FIRST_NIGHT = False
td = var.DAY_START_TIME - var.NIGHT_START_TIME
@ -1180,7 +1181,8 @@ def vote(cli, nick, chan, rest):
if rest in pl_l:
if nick in var.WOUNDED:
cli.msg(chan, ("{0}: You are wounded and resting, "+
"thus you are unable to vote for the day."))
"thus you are unable to vote for the day.").format(nick))
return
voted = pl[pl_l.index(rest)]
lcandidates = list(var.VOTES.keys())
for voters in lcandidates: # remove previous vote
@ -1302,6 +1304,13 @@ def shoot(cli, nick, chan, rest):
"for the day").format(victim))
if victim not in var.WOUNDED:
var.WOUNDED.append(victim)
lcandidates = list(var.VOTES.keys())
for cand in lcandidates: # remove previous vote
if victim in var.VOTES[cand]:
var.VOTES[cand].remove(victim)
if not var.VOTES.get(cand):
del var.VOTES[cand]
break
chk_decision(cli)
chk_win(cli)
elif rand <= chances[0] + chances[1]: