From 7fc0ab9f397e878231fe2ec54df0ae7381af2040 Mon Sep 17 00:00:00 2001 From: "Vgr E. Barry" Date: Sun, 10 Apr 2016 12:14:49 -0400 Subject: [PATCH] Fix missing message Also remove some useless parens --- src/wolfgame.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/wolfgame.py b/src/wolfgame.py index 70b4c6a..b2ab6a9 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -4640,7 +4640,7 @@ def transition_day(cli, gameid=0): for harlot in var.ROLES["harlot"]: if var.HVISITED.get(harlot) in var.list_players(var.WOLF_ROLES) and harlot not in dead and harlot not in bitten: - message.append((messages["harlot_visited_wolf"]).format(harlot)) + message.append(messages["harlot_visited_wolf"].format(harlot)) bywolves.add(harlot) onlybywolves.add(harlot) dead.append(harlot) @@ -4651,9 +4651,9 @@ def transition_day(cli, gameid=0): bywolves.add(bodyguard) onlybywolves.add(bodyguard) if var.ROLE_REVEAL == "on": - message.append((messages["bodyguard_protected_wolf"]).format(bodyguard)) + message.append(messages["bodyguard_protected_wolf"].format(bodyguard)) else: # off and team - message.append(().format(bodyguard)) + message.append(messages["bodyguard_protection"].format(bodyguard)) dead.append(bodyguard) for gangel in var.ROLES["guardian angel"]: if var.GUARDED.get(gangel) in var.list_players(var.WOLF_ROLES) and gangel not in dead and gangel not in bitten: @@ -4662,9 +4662,9 @@ def transition_day(cli, gameid=0): bywolves.add(gangel) onlybywolves.add(gangel) if var.ROLE_REVEAL == "on": - message.append((messages["guardian_angel_protected_wolf"]).format(gangel)) + message.append(messages["guardian_angel_protected_wolf"].format(gangel)) else: # off and team - message.append((messages["guardian_angel_protected_wolf_no_reveal"]).format(gangel)) + message.append(messages["guardian_angel_protected_wolf_no_reveal"].format(gangel)) dead.append(gangel) for victim in list(dead): @@ -4675,9 +4675,9 @@ def transition_day(cli, gameid=0): if killlist: deadwolf = random.choice(killlist) if var.ROLE_REVEAL in ("on", "team"): - message.append((messages["gunner_killed_wolf_overnight"]).format(victim, deadwolf, var.get_reveal_role(deadwolf))) + message.append(messages["gunner_killed_wolf_overnight"].format(victim, deadwolf, var.get_reveal_role(deadwolf))) else: - message.append((messages["gunner_killed_wolf_overnight_no_reveal"]).format(victim, deadwolf)) + message.append(messages["gunner_killed_wolf_overnight_no_reveal"].format(victim, deadwolf)) dead.append(deadwolf) var.GUNNERS[victim] -= 1 # deduct the used bullet