diff --git a/src/wolfgame.py b/src/wolfgame.py index df46e0e..4ca3db6 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -4145,7 +4145,7 @@ def transition_day(cli, gameid=0): if var.VENGEFUL_GHOSTS.get(k) == "villagers": wolfghostvictims.append(d) if k in var.ROLES["vigilante"]: - if var.get_role(d) not in var.WOLF_ROLES | {"monster", "succubus", "demoniac"}: + if var.get_role(d) not in var.WOLF_ROLES | {"monster", "succubus", "demoniac", "piper", "fool"}: var.DYING.add(k) for v in var.ENTRANCED_DYING: @@ -7159,7 +7159,7 @@ def transition_night(cli): if vigilante in var.PLAYERS and not is_user_simple(vigilante): pm(cli, vigilante, ('You are a \u0002vigilante\u0002. Each night, you may kill someone by ' 'using "kill ", or "pass" to pass. If the person you kill is not ' - 'a wolf or possessed by an evil spirit, you will die alongside your victim.')) + 'a wolf or a win stealer, you will die alongside your victim.')) else: pm(cli, vigilante, "You are a \u0002vigilante\u0002.") pm(cli, vigilante, "Players: " + ", ".join(pl))