From 8d528bf0477fc831d4e394667913aac1d33d6b1b Mon Sep 17 00:00:00 2001 From: nyuszika7h Date: Mon, 6 Jul 2015 20:12:01 +0200 Subject: [PATCH] Remove !fghost and !funghost These commands are completely useless, they just confuse people. I just had someone ask me whether it would bring them back to the game, with their role and everything. If an op wants to talk in the middle of the game, there are other ways to do that. This isn't even being used anymore. --- src/wolfgame.py | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/wolfgame.py b/src/wolfgame.py index 7a3684d..2c6a676 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -7139,15 +7139,6 @@ def aftergame(cli, rawnick, chan, rest): "after this game by \u0002{1}\u0002.").format(fullcmd, nick)) var.AFTER_FLASTGAME = do_action -@cmd("fghost", admin_only=True, pm=True) -def fghost(cli, nick, chan, rest): - """Voices you, allowing you to haunt the remaining players after your death.""" - cli.mode(botconfig.CHANNEL, "+v", nick) - -@cmd("funghost", admin_only=True, pm=True) -def funghost(cli, nick, chan, rest): - """Devoices you.""" - cli.mode(botconfig.CHANNEL, "-v", nick) @cmd("flastgame", admin_only=True, raw_nick=True, pm=True) def flastgame(cli, rawnick, chan, rest):