Trigger !faftergame if the game was canceled because of timeout
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@ -1377,6 +1377,8 @@ def kill_join(cli, chan):
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cli.msg(chan, 'The current game took too long to start and ' +
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cli.msg(chan, 'The current game took too long to start and ' +
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'has been canceled. If you are still active, ' +
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'has been canceled. If you are still active, ' +
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'please join again to start a new game.')
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'please join again to start a new game.')
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if callable(var.AFTER_FLASTGAME):
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var.AFTER_FLASTGAME()
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@cmd("fjoin", admin_only=True, none=True, join=True)
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@cmd("fjoin", admin_only=True, none=True, join=True)
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