fix sleepy mode breaking !help after game ends
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@ -783,14 +783,14 @@ class SleepyMode(GameMode):
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events.remove_listener("chk_nightdone", self.prolong_night)
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events.remove_listener("transition_day_begin", self.nightmare_kill)
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events.remove_listener("del_player", self.happy_fun_times)
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decorators.COMMANDS["north"].remove(self.north_cmd)
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decorators.COMMANDS["n"].remove(self.north_cmd)
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decorators.COMMANDS["east"].remove(self.east_cmd)
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decorators.COMMANDS["e"].remove(self.east_cmd)
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decorators.COMMANDS["south"].remove(self.south_cmd)
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decorators.COMMANDS["s"].remove(self.south_cmd)
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decorators.COMMANDS["west"].remove(self.west_cmd)
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decorators.COMMANDS["w"].remove(self.west_cmd)
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del decorators.COMMANDS["north"]
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del decorators.COMMANDS["n"]
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del decorators.COMMANDS["east"]
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del decorators.COMMANDS["e"]
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del decorators.COMMANDS["south"]
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del decorators.COMMANDS["s"]
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del decorators.COMMANDS["west"]
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del decorators.COMMANDS["w"]
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def dullahan_targets(self, evt, cli, var, dullahans, max_targets):
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for dull in dullahans:
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