From 97a8abff45cce527dd2f7ec40c0dd7f2bac66b84 Mon Sep 17 00:00:00 2001 From: nyuszika7h Date: Thu, 5 Sep 2013 21:44:08 +0200 Subject: [PATCH] Revert "Prevent visited harlot from being killed" This reverts commit f49e7371b877c2eadf1dd720084f1cee374922ad. Thinking about it, the old behavior actually makes sense. X visits Y, and Y visits X. When wolf targets X, they find Y, and vice versa. --- modules/wolfgame.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 6fdb6ae..9d0ae20 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -1403,7 +1403,7 @@ def transition_day(cli, gameid=0): dead.append(deadwolf) if victim in var.HVISITED.values(): # victim was visited by some harlot for hlt in var.HVISITED.keys(): - if var.HVISITED[hlt] == victim and victim in dead: + if var.HVISITED[hlt] == victim: message.append(("\02{0}\02, a \02harlot\02, made the unfortunate mistake of "+ "visiting the victim's house last night and is "+ "now dead.").format(hlt))