check for night end after death of any player
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@ -879,6 +879,8 @@ def del_player(cli, nick, forced_death = False, devoice = True):
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if nick in var.WOUNDED:
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if nick in var.WOUNDED:
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var.WOUNDED.remove(nick)
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var.WOUNDED.remove(nick)
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chk_decision(cli)
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chk_decision(cli)
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elif var.PHASE == "night" and ret:
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chk_nightdone(cli)
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return ret
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return ret
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