check for night end after death of any player
This commit is contained in:
parent
3e1ba2ed16
commit
9b3e187614
@ -879,6 +879,8 @@ def del_player(cli, nick, forced_death = False, devoice = True):
|
||||
if nick in var.WOUNDED:
|
||||
var.WOUNDED.remove(nick)
|
||||
chk_decision(cli)
|
||||
elif var.PHASE == "night" and ret:
|
||||
chk_nightdone(cli)
|
||||
return ret
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user