Slightly less sucky message
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@ -4635,11 +4635,11 @@ def transition_day(cli, gameid=0):
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elif var.ROLE_REVEAL in ("on", "team"):
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elif var.ROLE_REVEAL in ("on", "team"):
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role = var.get_reveal_role(loser)
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role = var.get_reveal_role(loser)
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an = "n" if role.startswith(("a", "e", "i", "o", "u")) else ""
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an = "n" if role.startswith(("a", "e", "i", "o", "u")) else ""
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message.append(("\u0002{0}\u0002's spiritual powers surpassed the physical endurance of " +
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message.append(("With their dying breath, \u0002{0}\u0002 calls out the name of " +
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"\u0002{1}\u0002, a{2} \u0002{3}\u0002, and were found dead at the scene.").format(victim, loser, an, role))
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"\u0002{1}\u0002, a{2} \u0002{3}\u0002, who died shortly thereafter.").format(victim, loser, an, role))
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else:
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else:
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message.append(("\u0002{0}\u0002's spiritual powers surpassed the physical endurance of " +
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message.append(("With their dying breath, \u0002{0}\u0002 calls out the name of " +
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"\u0002{1}\u0002, and were found dead at the scene.").format(victim, loser))
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"\u0002{1}\u0002, who died shortly thereafter.").format(victim, loser))
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if var.ROLE_REVEAL in ("on", "team"):
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if var.ROLE_REVEAL in ("on", "team"):
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role = var.get_reveal_role(victim)
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role = var.get_reveal_role(victim)
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an = "n" if role.startswith(("a", "e", "i", "o", "u")) else ""
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an = "n" if role.startswith(("a", "e", "i", "o", "u")) else ""
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