Fix issue where !roles would output the wrong number of players
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@ -2344,7 +2344,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True,
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var.USERS[nick]["modes"].update(var.USERS[nick]["moded"])
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var.USERS[nick]["moded"] = set()
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ret = not chk_win(cli)
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if var.PHASE != "join":
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elif var.PHASE != "join":
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# Died during the game, so quiet!
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if var.QUIET_DEAD_PLAYERS and not is_fake_nick(nick):
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cmode.append(("+{0}".format(var.QUIET_MODE), var.QUIET_PREFIX+nick+"!*@*"))
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