Delay night properly in villagergame
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@ -185,17 +185,16 @@ class VillagergameMode(GameMode):
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"crazed shaman" : ( 0 , 0 , 0 , 0 , 1 ),
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"crazed shaman" : ( 0 , 0 , 0 , 0 , 1 ),
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"cursed villager" : ( 0 , 1 , 1 , 1 , 1 ),
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"cursed villager" : ( 0 , 1 , 1 , 1 , 1 ),
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})
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})
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self.delaying_night = False
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def startup(self):
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def startup(self):
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events.add_listener("chk_win", self.chk_win)
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events.add_listener("chk_win", self.chk_win)
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events.add_listener("chk_nightdone", self.prolong_night)
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events.add_listener("chk_nightdone", self.chk_nightdone)
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events.add_listener("transition_day_begin", self.transition_day)
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events.add_listener("transition_day_begin", self.transition_day)
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events.add_listener("retribution_kill", self.on_retribution_kill, priority=4)
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events.add_listener("retribution_kill", self.on_retribution_kill, priority=4)
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def teardown(self):
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def teardown(self):
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events.remove_listener("chk_win", self.chk_win)
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events.remove_listener("chk_win", self.chk_win)
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events.remove_listener("chk_nightdone", self.prolong_night)
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events.remove_listener("chk_nightdone", self.chk_nightdone)
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events.remove_listener("transition_day_begin", self.transition_day)
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events.remove_listener("transition_day_begin", self.transition_day)
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events.remove_listener("retribution_kill", self.on_retribution_kill, priority=4)
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events.remove_listener("retribution_kill", self.on_retribution_kill, priority=4)
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@ -210,15 +209,17 @@ class VillagergameMode(GameMode):
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else:
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else:
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evt.data["winner"] = None
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evt.data["winner"] = None
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def prolong_night(self, evt, cli, var):
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def chk_nightdone(self, evt, cli, var):
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evt.data["nightroles"].append(botconfig.NICK)
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transition_day = evt.data["transition_day"]
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evt.data["transition_day"] = lambda cli2, gameid=0: self.prolong_night(cli2, var, gameid, transition_day)
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if not self.delaying_night:
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def prolong_night(self, cli, var, gameid, transition_day):
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nspecials = len(var.ROLES["seer"] | var.ROLES["harlot"] | var.ROLES["shaman"] | var.ROLES["crazed shaman"])
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nspecials = len(var.ROLES["seer"] | var.ROLES["harlot"] | var.ROLES["shaman"] | var.ROLES["crazed shaman"])
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rand = random.randint(5 if nspecials else 0, 30)
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rand = random.gauss(5, 3)
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self.delaying_night = True
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if rand <= 0 and nspecials > 0:
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transition_day(cli, gameid=curnight)
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t = threading.Timer(rand, evt.data["transition_day"], args=(cli,), kwargs={"gameid": var.NIGHT_ID})
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else:
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t = threading.Timer(abs(rand), transition_day, args=(cli,), kwargs={"gameid": gameid})
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t.start()
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t.start()
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def transition_day(self, evt, cli, var):
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def transition_day(self, evt, cli, var):
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@ -5658,8 +5658,8 @@ def transition_night(cli):
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chan = botconfig.CHANNEL
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chan = botconfig.CHANNEL
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var.NIGHT_ID = time.time()
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if var.NIGHT_TIME_LIMIT > 0:
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if var.NIGHT_TIME_LIMIT > 0:
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var.NIGHT_ID = time.time()
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t = threading.Timer(var.NIGHT_TIME_LIMIT, transition_day, [cli, var.NIGHT_ID])
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t = threading.Timer(var.NIGHT_TIME_LIMIT, transition_day, [cli, var.NIGHT_ID])
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var.TIMERS["night"] = (t, var.NIGHT_ID, var.NIGHT_TIME_LIMIT)
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var.TIMERS["night"] = (t, var.NIGHT_ID, var.NIGHT_TIME_LIMIT)
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t.daemon = True
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t.daemon = True
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