diff --git a/src/wolfgame.py b/src/wolfgame.py index c952c09..cb3fbbf 100644 --- a/src/wolfgame.py +++ b/src/wolfgame.py @@ -4630,7 +4630,7 @@ def transition_day(cli, gameid=0): role = var.get_reveal_role(loser) an = "n" if role.startswith(("a", "e", "i", "o", "u")) else "" message.append(("\u0002{0}\u0002's spiritual powers surpassed the physical endurance of " + - "\u0002{1}\u0002, a{2} \u0002{3}\u0002, and were found dead at the scene.").format(victim, lower, an, role)) + "\u0002{1}\u0002, a{2} \u0002{3}\u0002, and were found dead at the scene.").format(victim, loser, an, role)) else: message.append(("\u0002{0}\u0002's spiritual powers surpassed the physical endurance of " + "\u0002{1}\u0002, and were found dead at the scene.").format(victim, loser)) @@ -9380,6 +9380,8 @@ if botconfig.DEBUG_MODE or botconfig.ALLOWED_NORMAL_MODE_COMMANDS: elif role == "turncoat" and nickname in var.TURNCOATS: special_case.append("currently with \u0002{0}\u0002".format(var.TURNCOATS[nickname][0]) if var.TURNCOATS[nickname][0] != "none" else "not currently on any side") + elif role == "dullahan" and nickname in var.DULLAHAN_TARGETS: + special_case.append("need to kill {0}".format(", ".join(var.DULLAHAN_TARGETS[nickname] - var.DEAD))) # print out how many bullets wolf gunners have if nickname in var.WOLF_GUNNERS and role not in var.TEMPLATE_RESTRICTIONS: special_case.append("wolf gunner with {0} bullet{1}".format(var.WOLF_GUNNERS[nickname], "" if var.WOLF_GUNNERS[nickname] == 1 else "s"))