From a6fd31f322aa900c6e24691735e3fd774390d142 Mon Sep 17 00:00:00 2001 From: skizzerz Date: Thu, 17 Jul 2014 19:03:52 -0500 Subject: [PATCH] Don't let del_player kill an already dead player. Closes #20 --- modules/wolfgame.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 101bbb7..d0e99b7 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -1234,7 +1234,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True) return False cmode = [] ret = True - if nick != None: + if nick != None and nick in var.list_players(): # handle roles that trigger on death if var.PHASE in ("night", "day"): if nick in var.LOVERS: