From a7928399a727d5f39106bfe619ada846ad9b4259 Mon Sep 17 00:00:00 2001 From: skizzerz Date: Sun, 14 Dec 2014 23:53:27 -0600 Subject: [PATCH] Fix hunter and vengeful ghost being unable to kill a visiting harlot --- modules/wolfgame.py | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index ca733be..d849e52 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -2954,10 +2954,9 @@ def transition_day(cli, gameid=0): message.append(("\u0002{0}\u0002 sacrificed their life to guard that of another.").format(bodyguard)) novictmsg = False break - elif victim in var.ROLES["harlot"] and var.HVISITED.get(victim) and victim not in var.DYING and victim not in dead: - if victim in onlybywolves: - message.append("The wolves' selected victim was a harlot, who was not at home last night.") - novictmsg = False + elif victim in var.ROLES["harlot"] and var.HVISITED.get(victim) and victim not in var.DYING and victim not in dead and victim in onlybywolves: + message.append("The wolves' selected victim was a harlot, who was not at home last night.") + novictmsg = False elif (victim in var.ROLES["lycan"] or victim in var.LYCANTHROPES) and victim in onlybywolves: message.append("A chilling howl was heard last night. It appears there is another werewolf in our midst!") pm(cli, victim, 'HOOOOOOOOOWL. You have become... a wolf!')