Remind the village drunk of their role every night.
(See: http://code.google.com/p/wolf/issues/detail?id=86)
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@ -2204,9 +2204,11 @@ def transition_night(cli):
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else:
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else:
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cli.notice(dttv, "You are a \02detective\02.") # !simple
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cli.notice(dttv, "You are a \02detective\02.") # !simple
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pm(cli, dttv, "Players: " + ", ".join(pl))
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pm(cli, dttv, "Players: " + ", ".join(pl))
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for d in var.ROLES["village drunk"]:
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for drunk in var.ROLES["village drunk"]:
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if var.FIRST_NIGHT:
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if drunk in var.PLAYERS and var.PLAYERS[drunk]["cloak"] not in var.SIMPLE_NOTIFY:
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pm(cli, d, 'You have been drinking too much! You are the \u0002village drunk\u0002.')
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cli.msg(drunk, "You have been drinking too much! You are the \u0002village drunk\u0002.")
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else:
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cli.notice(drunk, "You are the \u0002village drunk\u0002.")
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for g in tuple(var.GUNNERS.keys()):
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for g in tuple(var.GUNNERS.keys()):
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if g not in ps:
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if g not in ps:
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