From a9f3125a9c1eca0fd9b8b4a9d02d359ef6a6f1d1 Mon Sep 17 00:00:00 2001 From: skizzerz Date: Thu, 7 Aug 2014 22:53:02 -0500 Subject: [PATCH] remove bit of logging code that was erroring out night if we had 2 wolf kills. We're already logging dead people later on anyway so this is 100% unnecessary --- modules/wolfgame.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 594fd6f..cc84520 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -2270,8 +2270,6 @@ def transition_day(cli, gameid=0): var.DISEASED_WOLVES = False dead = [] - for victim in victims: - var.LOGGER.logBare(victim, "VICTIM", *[y for x,y in var.KILLS.items() if x == victim]) for crow, target in iter(var.OBSERVED.items()): if crow not in var.ROLES["werecrow"]: continue