Disable wild child in random
role is buggy, needs further testing
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@ -581,7 +581,7 @@ class RandomMode(GameMode):
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wolves = var.WOLF_ROLES - {"wolf cub"}
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wolves = var.WOLF_ROLES - {"wolf cub"}
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addroles[random.choice(list(wolves))] += 1 # make sure there's at least one wolf role
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addroles[random.choice(list(wolves))] += 1 # make sure there's at least one wolf role
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roles = list(var.ROLE_GUIDE.keys() - var.TEMPLATE_RESTRICTIONS.keys() - {"villager", "cultist", "amnesiac"})
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roles = list(var.ROLE_GUIDE.keys() - var.TEMPLATE_RESTRICTIONS.keys() - {"villager", "cultist", "amnesiac", "wild child"})
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while lpl:
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while lpl:
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addroles[random.choice(roles)] += 1
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addroles[random.choice(roles)] += 1
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lpl -= 1
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lpl -= 1
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