diff --git a/src/roles/blessed.py b/src/roles/blessed.py index d54fc11..e1cbaea 100644 --- a/src/roles/blessed.py +++ b/src/roles/blessed.py @@ -12,10 +12,6 @@ from src.decorators import cmd, event_listener from src.messages import messages from src.events import Event -# TODO: some additional stuff with blessed villager has not been split yet, -# notably the interactions with assassin and mad scientist, need to split those out too -# as part of splitting assassin/MS (new events will be required) - @event_listener("transition_day", priority=4.3) def on_transition_day(evt, cli, var): pl = list_players() diff --git a/src/roles/hunter.py b/src/roles/hunter.py index c871f5e..6d3871a 100644 --- a/src/roles/hunter.py +++ b/src/roles/hunter.py @@ -109,7 +109,7 @@ def on_transition_day(evt, cli, var): for k, d in list(KILLS.items()): evt.data["victims"].append(d.nick) evt.data["onlybywolves"].discard(d.nick) - evt.data["killers"][d].append(k.nick) + evt.data["killers"][d.nick].append(k.nick) # important, otherwise our del_player listener lets hunter kill again del KILLS[k]