Add option for mad scientist to skip over dead players, based on how many players joined the game
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@ -1480,8 +1480,28 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True,
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targets = []
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target1 = var.ALL_PLAYERS[index - 1]
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target2 = var.ALL_PLAYERS[index + 1 if index < len(var.ALL_PLAYERS) - 1 else 0]
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if len(var.ALL_PLAYERS) >= var.MAD_SCIENTIST_SKIPS_DEAD_PLAYERS:
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# determine left player
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i = index
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while True:
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i -= 1
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if i < 0:
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i = len(var.ALL_PLAYERS) - 1
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if var.ALL_PLAYERS[i] in pl or var.ALL_PLAYERS[i] == nick:
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target1 = var.ALL_PLAYERS[i]
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break
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# determine right player
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i = index
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while True:
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i += 1
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if i >= len(var.ALL_PLAYERS):
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i = 0
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if var.ALL_PLAYERS[i] in pl or var.ALL_PLAYERS[i] == nick:
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target2 = var.ALL_PLAYERS[i]
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break
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if target1 in pl:
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if target2 in pl:
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if target2 in pl and target1 != target2:
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if var.ROLE_REVEAL:
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r1 = var.get_reveal_role(target1)
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an1 = "n" if r1[0] in ("a", "e", "i", "o", "u") else ""
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@ -52,6 +52,10 @@ WOLF_STEALS_GUN = True # at night, the wolf can steal steal the victim's bullet
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ROLE_REVEAL = True
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LOVER_WINS_WITH_FOOL = False # if fool is lynched, does their lover win with them?
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# Minimum number of players needed for mad scientist to skip over dead people when determining who is next to them
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# Set to 0 to always skip over dead players. Note this is number of players that !joined, NOT number of players currently alive
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MAD_SCIENTIST_SKIPS_DEAD_PLAYERS = 99
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CARE_BOLD = False
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CARE_COLOR = False
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KILL_COLOR = False
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