mass_mode: allow setting modes without argument
This allows setting e.g. -m at the same time as devoicing old players.
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1f916a8f57
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@ -175,10 +175,9 @@ def connect_callback(cli):
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@hook("quietlistend", 294)
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def on_quietlist_end(cli, svr, nick, chan, *etc):
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if chan == botconfig.CHANNEL:
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mass_mode(cli, cmodes)
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mass_mode(cli, cmodes, ["-m"])
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cli.mode(botconfig.CHANNEL, "q") # unquiet all
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cli.mode(botconfig.CHANNEL, "-m") # remove -m mode from channel
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elif modeaction == "-o" and target == botconfig.NICK:
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var.OPPED = False
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cli.msg("ChanServ", "op " + botconfig.CHANNEL)
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@ -262,20 +261,25 @@ def get_victim(cli, nick, victim, self_in_list = False):
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return
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return pl[pll.index(tempvictim)] #convert back to normal casing
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def mass_mode(cli, md):
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""" Example: mass_mode(cli, (('+v', 'asdf'), ('-v','wobosd'))) """
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lmd = len(md) # store how many mode changes to do
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for start_i in range(0, lmd, var.MODELIMIT): # 4 mode-changes at a time
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if start_i + var.MODELIMIT > lmd: # If this is a remainder (mode-changes < 4)
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z = list(zip(*md[start_i:])) # zip this remainder
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ei = lmd % var.MODELIMIT # len(z)
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else:
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z = list(zip(*md[start_i:start_i+var.MODELIMIT])) # zip four
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ei = var.MODELIMIT # len(z)
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# Now z equal something like [('+v', '-v'), ('asdf', 'wobosd')]
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arg1 = "".join(z[0])
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arg2 = " ".join(z[1]) # + " " + " ".join([x+"!*@*" for x in z[1]])
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cli.mode(botconfig.CHANNEL, arg1, arg2)
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def mass_mode(cli, md_param, md_plain):
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""" Example: mass_mode(cli, [('+v', 'asdf'), ('-v','wobosd')], ['-m']) """
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lmd = len(md_param) # store how many mode changes to do
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if md_param:
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for start_i in range(0, lmd, var.MODELIMIT): # 4 mode-changes at a time
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if start_i + var.MODELIMIT > lmd: # If this is a remainder (mode-changes < 4)
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z = list(zip(*md_param[start_i:])) # zip this remainder
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ei = lmd % var.MODELIMIT # len(z)
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else:
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z = list(zip(*md_param[start_i:start_i+var.MODELIMIT])) # zip four
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ei = var.MODELIMIT # len(z)
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# Now z equal something like [('+v', '-v'), ('asdf', 'wobosd')]
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arg1 = "".join(md_plain) + "".join(z[0])
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print("".join(md_plain))
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print("".join(z[0]))
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arg2 = " ".join(z[1]) # + " " + " ".join([x+"!*@*" for x in z[1]])
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cli.mode(botconfig.CHANNEL, arg1, arg2)
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else:
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cli.mode(botconfig.CHANNEL, "".join(md_plain))
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def pm(cli, target, message): # message either privmsg or notice, depending on user settings
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if is_fake_nick(target) and botconfig.DEBUG_MODE:
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@ -300,7 +304,6 @@ def reset_modes_timers(cli):
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var.TIMERS = {}
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# Reset modes
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cli.mode(botconfig.CHANNEL, "-m")
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cmodes = []
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for plr in var.list_players():
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cmodes.append(("-v", plr))
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@ -316,7 +319,7 @@ def reset_modes_timers(cli):
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for deadguy in var.DEAD:
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if not is_fake_nick(deadguy):
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cmodes.append(("-q", deadguy+"!*@*"))
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mass_mode(cli, cmodes)
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mass_mode(cli, cmodes, ["-m"])
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def reset():
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var.PHASE = "none" # "join", "day", or "night"
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@ -808,7 +811,7 @@ def join_player(cli, player, chan, who = None, forced = False):
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cmodes.append(("-"+mode, player))
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var.USERS[player]["moded"].update(var.USERS[player]["modes"])
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var.USERS[player]["modes"] = set()
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mass_mode(cli, cmodes)
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mass_mode(cli, cmodes, [])
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var.ROLES["person"].append(player)
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var.PHASE = "join"
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var.WAITED = 0
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@ -844,7 +847,7 @@ def join_player(cli, player, chan, who = None, forced = False):
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cmodes.append(("-"+mode, player))
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var.USERS[player]["moded"].update(var.USERS[player]["modes"])
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var.USERS[player]["modes"] = set()
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mass_mode(cli, cmodes)
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mass_mode(cli, cmodes, [])
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cli.msg(chan, '\u0002{0}\u0002 has joined the game and raised the number of players to \u0002{1}\u0002.'.format(player, len(pl) + 1))
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if not is_fake_nick(player) and not cloak in var.JOINED_THIS_GAME and (not acc or not acc in var.JOINED_THIS_GAME_ACCS):
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# make sure this only happens once
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@ -2030,13 +2033,13 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True,
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cmode.append(("+"+newmode, nick))
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var.USERS[nick]["modes"].update(var.USERS[nick]["moded"])
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var.USERS[nick]["moded"] = set()
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mass_mode(cli, cmode)
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mass_mode(cli, cmode, [])
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return not chk_win(cli)
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if var.PHASE != "join":
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# Died during the game, so quiet!
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if var.QUIET_DEAD_PLAYERS and not is_fake_nick(nick):
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cmode.append(("+q", nick+"!*@*"))
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mass_mode(cli, cmode)
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mass_mode(cli, cmode, [])
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if nick not in var.DEAD:
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var.DEAD.append(nick)
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ret = not chk_win(cli, end_game)
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