This commit is contained in:
Vgr E. Barry 2016-02-11 13:26:15 -05:00
parent edb9df50ea
commit beb5ffd54c

View File

@ -3457,12 +3457,6 @@ def rename_player(cli, prefix, nick):
var.SPECTATING_WOLFCHAT.remove(prefix)
var.SPECTATING_WOLFCHAT.add(nick)
if var.PHASE in ("join", "day", "night"):
if prefix in var.ALL_PLAYERS:
# ALL_PLAYERS needs to keep its ordering for purposes of mad scientist
# it also needs updating after death to disallow epic breakages
var.ALL_PLAYERS[var.ALL_PLAYERS.index(prefix)] = nick
event = Event("rename_player", {})
event.dispatch(cli, var, prefix, nick)
@ -3475,6 +3469,10 @@ def rename_player(cli, prefix, nick):
var.ROLES[t].add(nick)
var.ROLES[t].remove(prefix)
if prefix in var.ALL_PLAYERS:
# ALL_PLAYERS needs to keep its ordering for purposes of mad scientist
var.ALL_PLAYERS[var.ALL_PLAYERS.index(prefix)] = nick
if var.PHASE in ("night", "day"):
for k,v in var.ORIGINAL_ROLES.items():
if prefix in v:
@ -3622,6 +3620,10 @@ def rename_player(cli, prefix, nick):
var.START_VOTES.discard(prefix)
var.START_VOTES.add(nick)
elif prefix in var.ALL_PLAYERS:
# this needs updating after death to disallow epic breakages
var.ALL_PLAYERS[var.ALL_PLAYERS.index(prefix)] = nick
# Check if player was disconnected
if var.PHASE in ("night", "day"):
return_to_village(cli, chan, nick, True)