From c094028f8718fd888471a57d74dc4b05b8841317 Mon Sep 17 00:00:00 2001 From: "Vgr E.Barry" Date: Sat, 14 Feb 2015 11:03:46 -0500 Subject: [PATCH] Fix error arising when monster wins. --- modules/wolfgame.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/wolfgame.py b/modules/wolfgame.py index 19dfbab..abc5299 100644 --- a/modules/wolfgame.py +++ b/modules/wolfgame.py @@ -1769,8 +1769,6 @@ def chk_win(cli, end_game = True): else: return False if end_game: - cli.msg(chan, message) - stop_game(cli, winner) players = [] if winner == "monsters": for plr in var.ROLES["monster"]: @@ -1784,6 +1782,8 @@ def chk_win(cli, end_game = True): players.append("{0} ({1})".format(plr, var.get_role(plr))) debuglog("WIN:", winner) debuglog("PLAYERS:", ", ".join(players)) + cli.msg(chan, message) + stop_game(cli, winner) return True def del_player(cli, nick, forced_death = False, devoice = True, end_game = True, death_triggers = True, killer_role = "", deadlist = [], original = ""):