remove det from lycan (a bit too OP), replaced with 2nd seer at 19p (fakeclaiming opportunity)

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jacob1 2015-07-22 20:27:41 -04:00
parent bf18c5fbb2
commit c39298cd43

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@ -773,25 +773,24 @@ class LycanMode(GameMode):
"""Many lycans will turn into wolves. Hunt them down before the wolves overpower the village.""" """Many lycans will turn into wolves. Hunt them down before the wolves overpower the village."""
def __init__(self, arg=""): def __init__(self, arg=""):
super().__init__(arg) super().__init__(arg)
self.ROLE_INDEX = ( 7 , 8 , 9 , 10 , 11 , 12 , 15 , 17 , 20 ) self.ROLE_INDEX = ( 7 , 8 , 9 , 10 , 11 , 12 , 15 , 17 , 19 , 20 )
self.ROLE_GUIDE = reset_roles(self.ROLE_INDEX) self.ROLE_GUIDE = reset_roles(self.ROLE_INDEX)
self.ROLE_GUIDE.update({# village roles self.ROLE_GUIDE.update({# village roles
"seer" : ( 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ), "seer" : ( 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 2 , 2 ),
"guardian angel" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 ), "guardian angel" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
"detective" : ( 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ), "matchmaker" : ( 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 ),
"matchmaker" : ( 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ), "hunter" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ),
"hunter" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 ),
# wolf roles # wolf roles
"wolf" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 ), "wolf" : ( 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ),
"traitor" : ( 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ), "traitor" : ( 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ),
# neutral roles # neutral roles
"clone" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 2 , 2 ), "clone" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 ),
"lycan" : ( 1 , 1 , 2 , 2 , 2 , 3 , 4 , 4 , 5 ), "lycan" : ( 1 , 1 , 2 , 2 , 2 , 3 , 4 , 4 , 4 , 5 ),
# templates # templates
"cursed villager" : ( 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 ), "cursed villager" : ( 1 , 1 , 1 , 1 , 1 , 2 , 2 , 2 , 2 , 2 ),
"gunner" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 ), "gunner" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
"sharpshooter" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 ), "sharpshooter" : ( 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
"mayor" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ), "mayor" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ),
}) })
@game_mode("valentines", minp = 8, maxp = 24, likelihood = 0) @game_mode("valentines", minp = 8, maxp = 24, likelihood = 0)