noreveal tweaks
- Add in new mystic roles, replacing minion and village elder. - Also add elder to amnesiac blacklist.
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@ -206,7 +206,7 @@ WOLFTEAM_ROLES = WOLFCHAT_ROLES + ["minion", "cultist"]
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# These roles never win as a team, only ever individually (either instead of or in addition to the regular winners)
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TRUE_NEUTRAL_ROLES = ["crazed shaman", "fool", "jester", "monster", "clone", "piper"]
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# These are the roles that will NOT be used for when amnesiac turns, everything else is fair game! (var.DEFAULT_ROLE is also appended if not in this list)
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AMNESIAC_BLACKLIST = ["monster", "minion", "matchmaker", "clone", "doctor", "villager", "cultist", "piper"]
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AMNESIAC_BLACKLIST = ["monster", "minion", "matchmaker", "clone", "doctor", "villager", "cultist", "piper", "village elder"]
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# These roles are seen as wolf by the seer/oracle
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SEEN_WOLF = WOLF_ROLES + ["monster", "mad scientist"]
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# These are seen as the default role (or villager) when seen by seer (this overrides SEEN_WOLF)
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@ -696,15 +696,15 @@ class NoRevealMode(GameMode):
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self.ROLE_GUIDE = reset_roles(self.ROLE_INDEX)
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self.ROLE_GUIDE.update({# village roles
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"seer" : ( 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ),
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"guardian angel" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
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"guardian angel" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 ),
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"shaman" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
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"village elder" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 ),
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"mystic" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
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"detective" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 ),
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"hunter" : ( 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
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# wolf roles
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"wolf" : ( 1 , 1 , 2 , 2 , 2 , 2 , 2 , 3 ),
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"wolf" : ( 1 , 1 , 1 , 1 , 2 , 2 , 2 , 3 ),
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"wolf mystic" : ( 0 , 0 , 1 , 1 , 1 , 1 , 1 , 1 ),
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"traitor" : ( 0 , 0 , 0 , 1 , 1 , 1 , 1 , 1 ),
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"minion" : ( 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 ),
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"werecrow" : ( 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
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# neutral roles
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"clone" : ( 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 ),
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