diff --git a/src/decorators.py b/src/decorators.py index 982b62a..bf732c0 100644 --- a/src/decorators.py +++ b/src/decorators.py @@ -184,7 +184,7 @@ class handle_error: class cmd: def __init__(self, *cmds, raw_nick=False, flag=None, owner_only=False, chan=True, pm=False, playing=False, silenced=False, - phases=(), roles=(), nicks=None, old_api=False): + phases=(), roles=(), nicks=None, old_api=True): self.cmds = cmds self.raw_nick = raw_nick diff --git a/src/gamemodes.py b/src/gamemodes.py index 6ff6dde..7aa62af 100644 --- a/src/gamemodes.py +++ b/src/gamemodes.py @@ -863,10 +863,10 @@ class SleepyMode(GameMode): events.add_listener("transition_day_begin", self.nightmare_kill) events.add_listener("del_player", self.happy_fun_times) events.add_listener("rename_player", self.rename_player) - self.north_cmd = decorators.cmd("north", "n", chan=False, pm=True, playing=True, phases=("night",))(self.north) - self.east_cmd = decorators.cmd("east", "e", chan=False, pm=True, playing=True, phases=("night",))(self.east) - self.south_cmd = decorators.cmd("south", "s", chan=False, pm=True, playing=True, phases=("night",))(self.south) - self.west_cmd = decorators.cmd("west", "w", chan=False, pm=True, playing=True, phases=("night",))(self.west) + self.north_cmd = decorators.cmd("north", "n", chan=False, pm=True, playing=True, old_api=True, phases=("night",))(self.north) + self.east_cmd = decorators.cmd("east", "e", chan=False, pm=True, playing=True, old_api=True, phases=("night",))(self.east) + self.south_cmd = decorators.cmd("south", "s", chan=False, pm=True, playing=True, old_api=True, phases=("night",))(self.south) + self.west_cmd = decorators.cmd("west", "w", chan=False, pm=True, playing=True, old_api=True, phases=("night",))(self.west) def teardown(self): from src import decorators