fix circular assassining

This commit is contained in:
skizzerz 2014-07-16 00:24:57 -05:00
parent 3a2bfcfefb
commit cb41e0c996

View File

@ -1248,6 +1248,7 @@ def del_player(cli, nick, forced_death = False, devoice = True, end_game = True)
del_player(cli, other, True, end_game = False)
if nick in var.ROLES["assassin"]:
target = var.TARGETED[nick]
del var.TARGETED[nick]
if target != None and target in var.list_players():
if target in var.PROTECTED:
message = ("Before dying, \u0002{0}\u0002 quickly attempts to slit \u0002{1}\u0002's throat, " +